There was a decent amount of 'moody' lighting present in the 3ds max model but the emphasis was not placed on the right areas of the shot. Also the main plot device (a light appearing at the end of walkway) was not present to the extent required by the narrative. In order to achieve this, a strong 'S' curve was applied tot he image, as well as heavy use of the dodge and burn tools. Finally, a very light 'poster edges' filter was overlaid on top of the image so the flash generated characters looked more at home within the shot. This was the result:
Friday, June 11, 2010
Week 9 Part 1
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment