Saturday, April 3, 2010
Week 5 Part 1
This week focussed on more advanced animation techniques in flash. Most notably, the use of bone structures to create realistic movement in objects, usually by placing constraints on how they move. This technique of essentially hinging objects together will prove invaluable when animating 'Seraphi', one of the two characters in my animation. Serpahi is an anatomically complicated creature but not particularly emotive, therefore using bones to create gentle loops of her hovering above the ground will be the most efficient way of animating her.
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