





With the posters for the media package, a very subdued style will be used in contrast to the animation, which is all about the big ‘reveals’ of its two characters. Initially, seraphi was be placed very dominantly over each poster, albeit very opaque, however, it was suggested the character be left off the posters entirely. In order to create a cohesive series of posters, Nihl will be featured in various scales throughout. A very opaque environment shot will also be used in order to provide context to the posters.
Below is a bonus poster that was not submitted because its simplicity was inconsistent with others

Some possible final touches for the animation could include the rough distortion of the frames as if the 'camera' is not working properly. Distorted images such as the ones shown below could be overlaid the final animation, briefly flickering to heighten the sense of unease that heightened throughout the animation. This and other techniques are intended to make the animation slightly more abrasive and rough around the edges.





Nihl had to be completely hand drawn for every frame. The final product; however, lacked emotion, failing to convey they fear mixed with curiosity that Nihl will exhibit throughout the animation. More experimentation needs to be done in animating a realistic scuttle. After the presentation, the design of Nihl was criticised as not evoking the sympathy intended for the characters. Although the criticism is valid, I believe the correct feel of the character can be achieved through the correct animation and does not require a re-design of the character.